Locations module: Create the designer view
After you create the Locations module: Create the locations details view, you create the locations view designer. Perform the following:
- In Visual Studio, open the context menu of folder Web » UI » Public » Designers and click Add » Class…
- In the Name input field, enter LocationsViewDesigner.
- Open the file and add the following namespaces:
using
Telerik.Sitefinity.Web.UI.ControlDesign;
using
Telerik.Sitefinity.Configuration;
using
Telerik.Sitefinity.Web.Configuration;
- Change the class definition to:
public
class
LocationsViewDesigner : ContentViewDesignerBase
{
}
- Specify the name of the script descriptor:
protected
override
string
ScriptDescriptorTypeName
{
get
{
return
typeof
(ContentViewDesignerBase).FullName;
}
}
- Define the resource assembly info:
protected
override
System.Type ResourcesAssemblyInfo
{
get
{
return
Config.Get<ControlsConfig>().ResourcesAssemblyInfo;
}
}
- Override the AddViews method the following way:
protected
override
void
AddViews(Dictionary<
string
, ControlDesignerView> views)
{
var listSettings =
new
ListSettingsDesignerView();
listSettings.DesignedMasterViewType =
typeof
(MasterListView).FullName;
var singleItemSettings =
new
SingleItemSettingsDesignerView();
singleItemSettings.DesignedDetailViewType =
typeof
(DetailsView).FullName;
views.Add(listSettings.ViewName, listSettings);
views.Add(singleItemSettings.ViewName, singleItemSettings);
}
- Save the file.
In the code above, you first get the name of the JavaScript type that the designer will use. The designers can reuse, for example, the base class implementation and just customize some labels. Next, you get a type from the resource assembly. Resource assembly is an assembly that contains embedded resources such as templates, images, CSS files, and so on. By default, the assembly is Telerik.Sitefinity.Resources.dll. Finally, you add the designer views.